So I have included the following text within my skill sets explaining a brief part of why they are important for me to learn.
Hand painted textures are a very important part of the game industry, these textures will provide a certain art style aspect to the game. I have learnt how to create my own hand painted textures, but I will have to be able to adapt a different art style if that is what the client needs.
2D Designs Creating a different variety of 2d designs is important within the industry, due to the amount of 2D games being produced today I believe it is vital to keep update with the different styles that are being used within games today. 2D designs can then be further developed into what is known as a sprite, which is a series of images that create an animation
Realistic Texturing This is very important in the gaming industry as games are becoming more realistic, they require greater detail in the environment this includes realistic textures. The best way I believe to create these is by taking photos of textures and editing them using a paint programme. The other method would be to find a website where textures are able to be purchased.
Sprites are a form of a series of images being used to create an animation, as the time between each frame can be as little as 0.1 seconds between each other it makes it very difficult to tell that the animation is just images, As I want to get into an industry that is mostly using 2D software this is important for me to learn
3D Modelling An import aspect to understand and learn as most of the job applicants I have been looking for require a basic knowledge of a 3d modelling software. Also modellers and texture artists will work close with each other on projects so it’s important that both are familiar with each work method
Uv Wrapping This is vital to have a good knowledge about this as it is the main rold of the texture artist. The Uv’s will be arranged in a correct order which will be what the player will see the most, this will keep all the high detail in the players view. The uvs will have to overlap in certain ways so it will have a great amount of detail on each selected piece.
Pixel Art Style It is important to be able to adapt to a different style of work, due to the carious amount of styles out there I believe it is important to learn one of the most popular styles out there which is pixel art. This style is used in a number of games today.
Photography – I will need to learn about basic photography. As I will need this to take good quality images of the textures I may want to use, the images will be great references to create textures that I will be able to put within the game.
Material Editor – These are what can make a texture look great, by adding different values to a texture it can change the way it looks, By understanding how the material editor works I will be able to give the same texture different effects within the game